Contact & Personal Information
Work Experience
Traveller’s Tales – June 2008 – Present
Currently working as an Environment Artist. On Lego Indiana jones 2, I was responsible for modelling, texturing and lighting full levels from blockouts I was provided with.
3D Creation Studio / Jester Interactive Publishing – May - September 2007
I was responsible for modelling and texturing 3d props and objects in 3ds max/Photoshop for the sequel to TT SuperBikes: Real Road Racing (PS2). Then I’d export them ready to be used in-game. I also had to amend tracks, and also place props in them.
I also worked on several textures for Project Gotham Racing 4 whilst there.
Classic Screen Manufacturing Ltd – 2005 - 2007
My main roles were graphic design and web design work.
Game Modification Experience
Eternal Damnation – www.resurrection-studios.com
Eternal Damnation is a zombie mod for Postal 2. It was published as part of ‘Postal Fudge Pack’ and more recently ‘Postal 10th Anniversary Edition’ – both available from Running with Scissors.
My role on the project was lead texture artist. I was responsible for most of the games new textures, and also the modelling of various props and several weapons.
Education
West Cheshire College – 2006 - 2008
BTEC National Diploma in Interactive Games Technologies (Distinction, Distinction, Distinction)
Helsby High School – 2001 - 2006
| English Language |
B |
| English Literature |
B |
| Mathematics |
A |
| Media Studies |
A |
| Religious Studies |
B |
| Art and Design |
A* |
| German |
B |
| Geography |
C |
| Science (Double Award) |
BB |
Awards
Skills Challenge 2007
Silver Award in Computer Games Design
References
References available upon request.
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